Before start rendering, click render set-up and adjust setting like render output, options & most importantly, output size.
To render the object, click onto the Materials Editor. Select a material & drag to the object to apply on it. Make sure to unchecked use real world Texture Coordinate.
Simply just choose a picture and include it into one of a material selection by clicking bitmap.
The sorcery begins. I truly appreciate all comp apps lecturer for teaching this- using Loathe. I was mind blown so as the whole class. Simply just create a plane and by adding picture of a vase for example, into the bitmap and next, trace half side of the vase & click LOATHE! A beautiful vase a created!
After the Loathe product,it can be played by using Twist.
Twist to the desired degree to change the form.






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